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Epic Games Claims New AI Launcher Is 46 Percent Faster Than Steam

Epic Games released a preview build of its redesigned Epic Games Launcher on October 14, 2026, admitting the app was vibe coded using artificial intelligence.

Epic Games Claims New AI Launcher Is 46 Percent Faster Than Steam
Epic Games Claims New AI Launcher Is 46 Percent Faster Than Steam

Epic Games released a preview build of its redesigned Epic Games Launcher on October 14, 2026, admitting the app was vibe coded using artificial intelligence. The company claims the new launcher is 46% faster on cold starts than Steam and introduces native Linux support for the first time.

Epic Games Rebuilds Its Launcher Using AI

Under founder and CEO Tim Sweeney, developers are retooling applications for maximum AI acceleration. The company started from scratch and relied on generative artificial intelligence to write brand new code in a different tech stack.

Epic Games Store General Manager and VP Martin Keely explained that the team used AI as a tool to refactor backend architecture and build features quickly. General Manager Martin Keely told IGN that the approach allowed a small team to rewrite the codebase, support Windows and Mac, and roll out a Linux version. The software runs on prompt-generated assistance rather than traditional human-authored code from the ground up, a practice known in tech circles as vibe coding.

Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher that’s way faster and more responsive than the current one, and has a new look.

Epic Games Store Team, Official Blog Post via Ars Technica

Independent Testing Pits the New App Against Steam

Epic commissioned independent testing in October 2026 by Keywords Studios. Epic describes the initial release as a speedboat rather than a yacht.

It is light on features for now.

Epic Games Claims New AI Launcher Is 46 Percent Faster Than Steam
Photo: arstechnica.com

It is packed with advanced digital commerce technology like a shopping cart.

The testing evaluated five runs across 13 different computer configurations while excluding the three lowest-end machines. The data shows the new Epic Games Store Launcher reaching the store page from a cold start in 5.47 seconds, compared to 10.07 seconds for Valve Corporation’s Steam platform.

Metric Epic Games Launcher Preview Steam
Cold Start to Store 5.47 seconds 10.07 seconds
Restore from System Tray to Library 0.36 seconds 0.42 seconds

Ars Technica’s hands-on testing confirmed that the application goes from a cold start to the store page a few seconds faster than Steam. The real-world difference in restoring from the system tray amounts to just over half a second.

Native Linux Support Opens the Door for Fortnite

For the first time, the Epic Games Launcher is available natively on Linux. The preview build supports Ubuntu 22.04 LTS or newer, Fedora 43 or newer, and Debian 12 or newer. However, the company warns that many titles remain Windows-only builds and require a compatibility layer to run properly.

Epic is rebuilding Easy Anti-Cheat to address the security concerns that have kept its flagship battle royale game off desktop Linux and handheld devices. The company stated that once the anti-cheat system works with a critical mass of distro maintainers, it will bring Fortnite to Linux via the new launcher.

Epic games launcher
Photo: wccftech.com

Interface Redesign Leaves Out Several Key Features

The preview release reorganizes the user interface.

It features dedicated game pages.

It includes customizable top menus and connected libraries that let users view games from other PC launchers in one place.

Search and filtering tools respond dynamically as you type, and the download manager displays real-time read, write, and transfer metrics.

Despite those additions, the software lacks feature parity with the mainline application.

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Technology Editor

Maya Serrano

Maya Serrano is the editorial identity for TellingPointy's Technology desk, covering artificial intelligence, platforms, software, hardware, cybersecurity, and digital policy. Serrano's work translates complex systems without sanding away the important details. Her desk asks who controls a technology, what data and incentives power it, where the real limits sit, and how a product or policy changes the balance among users, companies, governments, and the wider public.