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Microsoft Announces $49.99 Xbox Nano Controller for Portable Play

Microsoft has announced the Xbox Nano Controller, a portable wireless gamepad designed for smaller hands, younger players, and mobile gaming.

Microsoft Announces .99 Xbox Nano Controller for Portable Play
Microsoft Announces $49.99 Xbox Nano Controller for Portable Play

Microsoft has announced the Xbox Nano Controller, a portable wireless gamepad designed for smaller hands, younger players, and mobile gaming. Priced at $49.99, the device measures just over five inches in length and features a rechargeable battery, with pre-orders live ahead of a November release.

Microsoft is stepping away from traditional full-sized gamepads to introduce its smallest official controller yet. The newly unveiled Xbox Nano Controller shrinks the familiar layout of the standard wireless model into a compact, pocket-friendly form factor that measures just over five inches in length and weighs a mere 3.5 ounces.

Rather than targeting competitive pro players, the hardware is pitched directly toward younger users, travelers, and players utilizing mobile cloud setups. Microsoft highlighted local and online multiplayer as potential uses for the controller, pointing to titles such as Minecraft Dungeons II, which supports up to four heroes playing together.

Microsoft Packs Full Controls Into the Xbox Nano Controller

Despite stripping away the traditional grip handles to achieve its truncated, boxier shape, the Nano preserves the complete control scheme of its larger predecessor. The gamepad keeps all 18 standard gameplay inputs intact, packing two thumbsticks and a d-pad into a centralized chassis.

Early leaks earlier in the year featured a small integrated screen meant to indicate cloud or console connectivity, but that display did not make the final shipping model. Instead, the retail version includes a rechargeable battery that charges via a rear USB-C port, bypassing the need for traditional AA batteries or separate charging packs.

The controller also introduces a programmable Action Button. Players can customize this input to handle system shortcuts such as capturing gameplay and taking screenshots.

xboxnano
Photo: Theverge

Gamepad Connects to Multiple Platforms

Connectivity is handled via Xbox Wireless and Bluetooth, allowing users to pair the device natively with Xbox consoles, PCs, Android and iOS devices, and smart streaming hardware like Amazon Fire TV sticks. This multi-platform flexibility makes the gamepad a natural companion for cloud gaming services through the Xbox app on supported screens.

Players in supported regions can use the Xbox app through Samsung TVs’ built-in Gaming Hub to access cloud gaming by connecting a compatible controller. To support the rollout, Microsoft has arranged major promotional partnerships for the holiday season. In the United States, new members purchasing select Samsung smart TVs or Meta Quest headsets will receive an Xbox Nano Controller alongside a two-month subscription to Game Pass Ultimate.

Pre-Orders Open with Holiday Release

Pre-orders are live through the official Microsoft Store and retail partners. The device carries a retail price of $49.99 in the United States and £44.99 in the United Kingdom, with a wide international rollout scheduled to begin on November 4, 2026.

“Portable, pocketable, capable. The XBOX Nano Controller, designed to fit nearly every pocket and budget. Its compact design offers a great option for younger players, smaller hands, or anyone seeking something portable for play on the go.”

Xbox official promotional description, via Pure Xbox

While third-party alternatives from brands like GameSir, CRKD, and 8BitDo already populate the $50-and-under travel controller market, Microsoft’s release targets this specific ultra-portable footprint. Tech specs indicate that the budget gamepad does not ship with a USB-C charging cable in the box, requiring buyers to supply their own cord to power up the device.

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Technology Editor

Maya Serrano

Maya Serrano is the editorial identity for TellingPointy's Technology desk, covering artificial intelligence, platforms, software, hardware, cybersecurity, and digital policy. Serrano's work translates complex systems without sanding away the important details. Her desk asks who controls a technology, what data and incentives power it, where the real limits sit, and how a product or policy changes the balance among users, companies, governments, and the wider public.