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Call of Duty: Black Ops PlayStation Ports Hit by Game-Breaking Exploits

Multiplayer Security Crisis
Multiplayer Security Crisis

The newly released PlayStation 4 and PlayStation 5 ports of the original 2010 Call of Duty: Black Ops and its 2012 sequel have been overrun by cheaters, prompting Activision to disable select multiplayer playlists. Players report that the ports, which launched in July 2026, suffer from persistent exploits that make online matches unplayable, mirroring long-standing security issues found in the original PlayStation 3 versions of the titles.

Multiplayer Security Crisis

The most severe exploit reported by the community involves a “negative XP” hack. Cheaters are reportedly able to manipulate the experience points of other players, pushing their accounts below Level 1. Because the game requires players to be at least Level 1 to access competitive multiplayer modes, victims of this exploit are effectively soft-locked out of the online experience. Other documented cheats include:

Multiplayer Security Crisis
Photo: IGN
  • Instant Master Prestige: Users are jumping to maximum rank within minutes of creating fresh accounts.
  • “Unlock All” Cheats: Players are bypassing progression to instantly obtain all weapons, attachments, camos, emblems, and calling cards.
  • Modded Account Data: Evidence suggests hackers are importing modified account files to display impossible statistics and challenge completions.
  • Wallhacks: Reports indicate cheaters are tracking enemies through walls and landing “wallbang” kills with suspicious accuracy.
  • Match Manipulation: In Domination and Ground War modes, players have been observed rapidly dropping in and out of matches or using grenades to trigger XP exploits, which frequently forces the game to pause or disconnect.

In response to the backlash, the official Call of Duty Updates account on X confirmed that select playlists for Black Ops on PS4 and PS5 have been disabled while the publisher investigates. As of the latest update, Activision has not provided a timeline for when these playlists will return, nor has it explicitly confirmed if the investigation extends to Black Ops 2, despite reports of similar issues affecting that title.

Criticism of “Bare-Bones” Porting Efforts

The rapid compromise of the ports has intensified criticism regarding the development and quality of the releases. Developed by Iron Galaxy, the ports have been labeled by some observers as “bare-bones” transfers of the original PS3 software. Technical analysis indicates the titles lack modern quality-of-life improvements. Despite running on the powerful PS5 hardware, the games are capped at a 1080p resolution with no anti-aliasing and are limited to 60Hz. Critics have noted that these visual limitations—including poor shadow quality—persist despite the significantly higher graphics horsepower available in modern consoles. The pricing strategy has also drawn scrutiny. The games retail for $39.99 each—with a 50 percent discount available for PlayStation Plus subscribers—but do not include the season packs, which cost an additional $29.99 each.

I Thought This Would Be Better – Black Ops Playstation Ports

Clarification on Crossplay and Connectivity

Amid the technical issues and security concerns, Activision recently provided clarity regarding how the ports handle connectivity. The publisher confirmed that PS4 and PS5 players are able to matchmake with one another, though there is no cross-platform play with PS3 or other hardware platforms. Additionally, the publisher clarified that Season Pass owners can matchmake with non-Season Pass owners within both titles. Despite the controversies and the prevalence of hacks, the titles have seen significant engagement. Reports indicate that the ports reached the top of the PlayStation Store’s “Best Selling” tab shortly after launch. However, veteran players have expressed frustration that the new releases appear to have inherited the same vulnerabilities that have plagued the original versions of these games for years. While some fans remain hopeful for post-release support, others have pointed to the state of the Xbox 360 versions—which remain broken under backward compatibility—as a reason for concern regarding the long-term viability of these new PlayStation ports.

Clarification on Crossplay and Connectivity
Photo: VICE

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Technology Editor

Maya Serrano

Maya Serrano is the editorial identity for TellingPointy's Technology desk, covering artificial intelligence, platforms, software, hardware, cybersecurity, and digital policy. Serrano's work translates complex systems without sanding away the important details. Her desk asks who controls a technology, what data and incentives power it, where the real limits sit, and how a product or policy changes the balance among users, companies, governments, and the wider public.