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Konami Sets Castlevania: Belmont’s Curse Release Date and Demo Launch

Konami sets an October 15 release date for Castlevania: Belmont's Curse, a 2D action-exploration game developed with Evil Empire and Motion Twin.

Konami Sets Castlevania: Belmont's Curse Release Date and Demo Launch
Konami Sets Castlevania: Belmont's Curse Release Date and Demo Launch

Konami sets an October 15 release date for Castlevania: Belmont’s Curse, a 2D action-exploration game developed with Evil Empire and Motion Twin. Ahead of the launch, a free demo launching on October 1 gives players an early start with progress that carries directly into the full game.

Demo Progress Carries Into Full Game

Castlevania fans preparing for the upcoming franchise entry can test the opening adventure two weeks ahead of schedule. Konami confirmed that a free Castlevania: Belmont’s Curse demo will arrive across all platforms on October 1, setting the stage for the full release on October 15, 2026. The trial is designed to act more like an early start than a restricted standalone segment.

Players who complete the demo on a specific platform and account can carry their save data straight into the full game.

Performance targets vary by hardware. The PS5 version requires 6GB of storage, Xbox Series X/S needs 5GB, Steam requires 4GB, and the Nintendo Switch build takes 3GB. While the PS5, Xbox, and Steam editions target 60 frames per second, the base Switch version runs at 30 frames per second.

Rose Belmont Fights Dracula’s Curse in 1499 Paris

Set in 1499 Paris—23 years after the events of Castlevania 3: Dracula’s Curse—the new title marks Konami’s return to the exploration-focused 2D action style that defined the series. The protagonist is Rose Belmont, the daughter of legendary vampire hunter Trevor Belmont. Rose carries Dracula’s curse in her right arm, while Trevor returns to Paris following a plea for assistance.

Castlevania: Belmont‘s Curse Bloody Tears Trailer (ESRB) | KONAMI

Development is led by Evil Empire, with Motion Twin contributing. The soundtrack is composed by Danny Asadi, known professionally as ASADI, who created a new arrangement of the classic theme Bloody Tears for the project.

Switch 2 Backward Compatibility Sparks Strategy Questions

Despite running smoothly on Nintendo Switch 2 via backwards compatibility, Castlevania: Belmont’s Curse skipping Switch 2 as a dedicated native release has drawn questions from industry observers. Former Nintendo of America senior PR manager Kit Ellis expressed surprise at the approach, pointing out that the hardware has been available for over a year.

Castlevania: Belmont
Photo: GamesRadar+

Ellis noted that while the game hits 60 frames per second on the newer console, the resolution appears a little blocky, a little bit chunky when played via backwards compatibility on the newer device.

Producer Tsutomu Taniguchi explained in a recent interview that the project stemmed from a sense of urgency regarding dwindling player numbers and a growing audience that had only heard of the franchise without playing it. Taniguchi emphasized that waiting a decade between entries would defeat the purpose of revitalizing the series for its 40th anniversary, signaling that Konami intends to keep the franchise active beyond this release.

Why Konami opted against a native Switch 2 version despite the console being available for over a year has not been answered by the publisher.

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Culture Editor

Lucia Moretti

Lucia Moretti is the editorial identity for TellingPointy's Culture desk, exploring film, television, music, books, gaming, creators, and the media industries around them. Moretti treats culture as both art and infrastructure: a place where taste, technology, money, identity, and power meet. Her desk moves beyond publicity cycles to ask why a work resonates, how it was made and distributed, whose perspective is missing, and what its reception reveals about the moment.